![]() ![]() Personally id go for Egypt rather than Bactria, their roster is kinda broken, you never have to care. Although fighting eastern horse archer armies is more trickier than dealing with Gauls and Carthaginians. Its secluded, few enemies, rich, and good roster. So experiment away, and find your faction that suits your playing style. Other than Rome I would probably recommend Bactria. Whichever you choose, each faction brings a completely different gameplay experience to Total War: ROME II™. Regardless, Sparta is one of the best factions to choose if you’re looking for a blood-thirsty, combat-ridden campaign. Some rely on client-nations or vassals to boost their economic growth, while others are more trade-focussed. Some factions rely more on mercenaries for their military might some prefer to train their own. ![]() Players would be wise to keep an eye on such individuals…They play a key role throughout the campaign which can make the difference of winning and losing. You’ll direct the actions of famous characters from history, and if they’re not out in the field commanding your armies, they’ll be politicking in the senate house, or its cultural equivalent. Players will need to work with – and in certain circumstances against – their faction’s internal political system. This so-called Gallic Roman Empire had its own Praetorian Guard, elected its own Consuls and its own Senate. Some factions are split into a number of playable families, which bring further unique benefits to their base faction traits. Each will have its own dilemmas to face and different styles of army to manage. Each brings unique commercial, military and political strengths, its own agents and political system, and three tech trees representing civic, military and engineering disciplines. The playable factions represent key powers within the Greco-Roman, Barbarian, and Eastern cultures, and each offers a notably different and deeper form of gameplay experience from those in previous Total War games. Archers, heavy infantry, shock infantry, light and medium cavalry with onagers, ballistas, all play a part in their armies, and the fact that they have no unique units is sadly used to judge this faction, often overlooked, as a whole. Their armies were quite varied, with everything from slingers to heavy infantry to shock cavalry being. They were one of the few forces in the Mediterranean to use elephants in large numbers, and they have no less than three elephant units in Rome: Total War. The year is 399 BC, and Rome is poised for greatness. Descendants of Phoenician traders from Tyre, and expert merchants in their own right. This page is your source for background information about each of the playable factions: their starting position on the campaign map, their civic and military focus, and some of their key battlefield units.Each faction has their own special attribute. Introduction: The barbarian faction Dacia has one of the most balanced unit rosters in the game. Discover the 9 factions of the brand new DLC for ROME 2: Rise of the Republic. Ranging from the Spanish coast to the far-flung, exotic kingdoms of the east, the campaign map for Total War: ROME II™ is breath-taking in scope, and a study in detail and variety.
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